Claymorphism
AI agents add a single box-shadow and round the corners. Real claymorphism needs three shadow layers — a color-tinted outer shadow (not black), an inner highlight on the top-left for the convex shine, and an inner shadow on the bottom-right for the recessed edge. The background needs a subtle gradient matching the light direction, and the border-radius must be extreme (30px+). Agents skip every layer after the first and use gray shadows that kill the warmth.